Book

Data Mine1

  • Author: Gangaram Parkashan
  • ISBN: **********
  • Rating:
  • Edition: First
  • Publisher: Gangaram Parkashan

Summary: Data Mine is an activity-based series of computer books for classes 1 to 8. The series is designed with a user-friendly and interactive approach to make the students feel excited and comfortable while learning the subject. Based on Windows 10 and Microsoft Office 2016, the series covers the most recent and widely used software and technologies, including Word, PowerPoint, Excel, Access, Tux Paint, Paint 3D, HTML 5 with CSS, the Internet, Adobe Photoshop, Scratch 3, Small Basic, and Python. The book also follows the learning directives as mentioned in NEP 2020 to provide an integration of the subject with other avenues of learning and understanding. Special emphasis has been given to Coding and Artificial Intelligence (AI). The chapters on these have been graded throughout the series to make the learning easy to understand and apply. The salient features of the series are: Pre-Processing: To outline the learning objectives of a chapter. Post-Processing: To summarise and ensure a recall of the learning objectives at the end of the chapter. Knowledge Discovery: To provide extra insights about a technology or computer component. Database: To assimilate technical facts about technology, software, or computer components. Time Savers: provide keyboard shortcuts for most commands to quicken a task. Roundabout: To make the user aware of an alternative method of executing the same task. Avoid It: To make the learner aware of common errors and pitfalls while performing a task. Info Retention: Includes a combination of subjective and descriptive exercises to let the child test his learning of the chapter. Revision Worksheets: Include a comprehensive set of exercises to revise a block of chapters. Try This: It combines a variety of short in-text texts and visual exercises that help understand the topic learnt. Health Tips: to ensure a learning experience free of stress, injury, and discomfort. Tech Etiquettes: imbibe good practices to be followed while working with computers and using technology. Project Work: includes a variety of practical or hands-on tasks and activities that combine various aspects of learning and encourage creative, computational, and out-of-the-box learning.

  • Length: 0.
  • Format: Text
  • Genre : Data Mine1
  • Topics: --
  • Time Period: --